amoraleite.com

A list of tricks and treats.

Introduction

Here’s a complete list of games I’ve worked on, from commercial releases to personal projects. I’ve included key roles and fun facts. Some are published, others were experiments or internal builds — all part of my creative journey.

You can read more about my time working at Ubisoft here!

2006 – Football Tigers – Southlogic /Kelloggs – PC game – My first comercial game.

The first one game we never forget!


2006 – Scooby-Doo! Who’s Watching Who? – Southlogic/ THQ – Sony PSP
2007 – Deer Hunter Tournament – Southlogic/Atari – PC game/Xbox360

I participated in this game as a Game Designer and UI/UX artist. This was the last Deer Hunter game made by our company and the fourth developed by Southlogic.


2008 – My Planet – Southlogic – Nintendo DS
2008 – Boggle – Southlogic/Hasbro – PC game
2008 – Wordscape – Southlogic/Hasbro – PC game
2008 – Imagine Wedding Designer – Southlogic/Ubisoft – Nintendo DS

My first Pixel Art for a game.

2009 – Imagine Party Planner – Ubisoft – Nintendo DS

In this game, I worked as game design, illustrator and I did this video for sales.


2010 – Amazon – Ubisoft – Nintendo Wii
2010 – Driver (side game) – Ubisoft – Nintendo Wii/ Nintendo DS
2010 – Monsters vs Robots – amoraleite.com – Mobile game/ interactive book.

Monsters vs Robots is my first APP ( Interactive book/ and mini-games) the I coded alone! In LUA para iOS, iPad.


2010 – Beyond The Skies – amoraleite.com – Mobile Game
2011 – Missão Bioma – Epic Games Brasil (Old Aquiris)/ Rede Globo – PC Game

Missão Bioma became famous overnight, jumping from a mere 150 subscribers to more than 50 thousand. All because of advertising in prime time, after all our client is the owner of the second largest television network in the world. Even today I receive requests for me to put the game back online.


2011 – Kapo – Epic Games Brasil (Old Aquiris)/ Coca Cola Company – PC Game
2011 – Anti-Squish – Glass Echidna CA. – Mobile Game.
2011 – Ataque Pirata – Toyster – Card Game

Pirate Attack was the first printed game I created for a company. When it was launched it was a success, the art for which I was responsible was highly praised in the board game world, it is a game that makes me very proud.


2011 – Angry Porks – Universia – PC Game
2011 – Math Command – amoraleite.com – Mobile game

Math Command was a special project for me. I made this game with my best friend and former Ubisoft teammate. Even though he lives in China and I live in Brazil, we broke the distance barrier to create, in my view, one of the most fun math and action games of all time. Interestingly, in 2011 we implemented voice control in this game, we used this technology that has not yet been explored so that the player can dictate the result and explode the bombs.


2011 – Heaven & Hell – Mortier IT Consulting BVBA – PC Game

Heaven And Hell marks the beginning of my contacts with clients from other nations, in this case, Belgium. It’s also special for me because this client really valued me as a professional, he even gave me royalties for sales, something I wasn’t used to here in Brazil.


2012 – Maratona – Epic Games Brasil (Old Aquiris)/ Rede Globo – PC Game
2012 – Game Coder – amoraleite.com – Mobile
2012 – De Galho em Galho – Toyster – Board Game
2012 – Mapa Mundi 1 – Toyster – Board Puzzle
2012 – Mapa Mundi 2 – Toyster – Board Puzzle
2012 – Tapa Pizza – Toyster – Board Game
2013 – Light Man – Hong Kong/ APGO Limited – Mobile game
2013 – Physics – Universia – PC Game
2013 – Fazendinha de negócios – SEBRAE – PC Game 

“Fazendinha de Negócios” ( Farm Business) It was the first game development competition I won by creating and developing games. In total there were more than 300 participating groups from all over Brazil.


2013 – New Flight Test – Secret Weapon – Mobile Game

Flappy Bird? Yes, I did one too. At the height of this game’s craze, my partner and I made a clone of this game, it took us exactly 5 hours to create this game from scratch. I would later reinvent this game using the same name.


2014 – Fabrica de Chocolate – SEBRAE – PC Game

“You only won the first contest because you were lucky.” We heard this and many other phrases derogatory about our work after the first competition. But it’s like I always say, we kill envy with work. So we won the contest again.


2014 – Infinity Gol – Secret Weapon – Mobile Game
2014 – Infinity Snooker – Secret Weapon – Mobile Game
2014 – Draw Falling – Secret Weapon – Mobile Game
2015 – Elastic Jump – Secret Weapon – Mobile Game
2015 – Copo com Saúde – SEBRAE – PC Game
2015 – Pizza Delivery – SEBRAE – PC Game
2015 – DMA – URGS – PC Game
2015 – RACE: for your life – Secret Weapon – Mobile Game/PC/OUYA

I created this game for OUYA, it was featured for a long time on its playstore. Then we ported the game to mobile and made it multiplayer and cross-platform at a time when this was not common. This means you could play from your iPhone with your Android friend. We even used the hype between the two brands as advertising.


2016 – Heaven & Hell 2 – Germany – PC Game
2016 – Ultra Mercado – SEBRAE – PC Game
2016 – Match the Box – Secret Weapon – Mobile Game
2016 – Cut the Ninja – Secret Weapon – Mobile Game
2017 – Deep Brick – Secret Weapon – Mobile Game
2017 – Alien Scape – Secret Weapon – Mobile Game
2017 – Mad Taxi – Secret Weapon – Mobile Game
2018 – Medic Help – David/ Medical – PC Game
2018 – Dilemas de um Lider – RH – PC Game
2018 – Eternal Fighter – Secret Weapon – Mobile Game

To create games, I use all my available resources, even my own slightly modified voice. “Eternal Fighter!”


2019 – FIRE: for you life – Secret Weapon – Mobile Game

Secret Weapon was the second company I founded besides amoraleite.com. I created it to accommodate my partner Otto and I to create our games. It was a great partnership and a great journey.


2019 – Wanted – Secret Weapon/RedBit games- Mobile Game

Redbit games had a change of strategy in the market and decided to abort the project we were negotiating. Despite having ceded all production rights to this game to us, this was the last game produced by Secret Weapon, which ended its activities in 2019.


2019 – Animal Planet – amoraleite.com – Mobile game

This game definitely marks my entry into the world of programming. I used Playmaker and Unity to make this game. It was in this game that I wrote my first lines in C#.


2019 – Moby City – amoraleite.com – Mobile game
2019 – The New Flight Test – amoraleite.com – Mobile Game

Remember my flappy bird above? Here it is completely reinvented.


2020 – Vaza Zumbi – Guss – Card Game
2020 – RACE: Infinity – amoraleite.com – Mobile game
2020 – Neon Draw – amoraleite.com – Mobile game
2020 – New Unstable – amoraleite.com – Mobile game
2021 – Mega Battle – Mad Cat – PC Game
2021 – Solarium – Mad Cat – PC Game
2021 – Neon Draw – amoraleite.com – Mobile game
2021 – RACE: Infinity – amoraleite.com – Mobile game

RACE Infinity, marks my entry into programming in C#, a lot of study and a lot of dedication to learn how to program. My mind, which was always focused entirely on art, doubled my desire to develop my own games.

2021 – Money Wall – amoraleite.com – Mobile game
2021 – Unstable 2.0 – amoraleite.com – Mobile game
2022 – DrawJam – Cavlabs/Jam.gg – PC Game
2022 – Quorridor – Cavlabs/Jam.gg – PC Game
2022 – Sokobalien – Cavlabs – PC Game/Nintendo Switch
2022 – Ecco Game – BRF – Mobile Game

It was a great achievement for me to be able to serve a company the size of BRF, it is the largest poultry meat producing company in the world. In addition to the game, I developed several graphic pieces for them. You can read more here!


2023 – Lots/League of the Soccers – PC Game
2023 – Veriscape – GAMINATE – PC Game/ Steam

Some fun for my brain! A game that I loved making!


2024 – Pixel Assault – Aidan.USA – Card Game

More come soon! More here!


2024 – Fabled – Ape – PC Game

And more is to come. I’m going to update this list and polish it with some things that were missing in my career developing games.

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